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How To Put Skins On Revolver Immersive Engineering

This page is about the Railgun added by Immersive Applied science. For other uses, come across Railgun .
Railgun

Mod Immersive Engineering
Type Weapon
Energy
Max RF input 256 RF/t
RF use 800 RF/t
RF storage 1600 RF

The Railgun is a ranged weapon added by Immersive Engineering. It shoots various items as armament.

The Railgun does not need to be loaded; it volition automatically catch ammunition from items in the inventory, displayed equally beingness in the "slot" in the UI (bottom correct corner, ordinarily). This works much like a bow, in terms of ammunition.

A Charging Station is required to keep the Railgun functional. While in the thespian's inventory, the actor can view the Railgun's charge level.

Holding downwards the correct-mouse push with the Railgun in manus will "charge" it (not to be dislocated with Redstone Flux (RF) charging). Once the charge level (the number on the Railgun in-game) is at 99, it can be released. Each use of the Railgun costs 800 RF, though this tin can be inverse in the config file.

Railgun charging takes fourth dimension, though; it is not instant, and unlike materials and shapes incur more required charge time, although when fully charged, information technology will make diverse electric noises. At that place is no overcharge, nor a limit to how long yous may hold a projectile.

Information technology should be noted that users accept reported that firing the Railgun has acquired some users to experience game client crashes for themselves and others inside xxx blocks of the firing thespian in multiplayer.

Contents

  • 1 Armament
    • 1.1 Listing of Ammunition
      • ane.1.1 Earlier 1.8.25
  • 2 Upgrades
    • ii.1 List of Upgrades
  • 3 Recipe
  • iv History

Ammunition

Items, usually rods and confined, are used as ammunition for the Railgun. Rods can be picked up, considering recent updates, but will despawn as usual. Notably, with the new versions, a Sawblade could be used as armament, though stats are currently untested or are otherwise uncertain, as of right now. (The version history needs to exist checked for these new changes.)

List of Ammunition

Particular Damage Gravity Required Mod

Iron Rod
10 ane.25

Steel Rod
12 ane.25

Aluminium Rod
9 1.05

Graphite Electrode
16 0.9
Sawblade (no link) Untested Untested

Before 1.8.25

This information pertains to an older version of the mod.

Particular Impairment Gravity Required Mod

Iron Rod
7 one.25

Steel Rod
nine 1.25

Aluminium Rod
6 1.0625

Graphite Electrode
12 0.9

Standard Track
vii 1.25 Railcraft

Standard Rails
7 1.25 Railcraft

Standard Rail
7 one.25 Railcraft

Advanced Rail
six 1.375 Railcraft

H.S. Runway
vii 1 Railcraft

Reinforced Rails
8 one.375 Railcraft

Electric Rail
7 1 Railcraft

Rebar
seven i.25 Railcraft

Upgrades

The Railgun can be upgraded through an Engineer's Workbench. Two slots are bachelor for upgrades, likewise as an additional slot for Shaders.

List of Upgrades


  • Additional Capacitors

  • Precision Scope

  • Shaders

Recipe

History

Version history
0.11-62 Reduced the energy storage from 8,000 to ane,600.
Buffed the damage by 50%.

Source: https://ftb.fandom.com/wiki/Railgun_(Immersive_Engineering)

Posted by: lambertabirloyst1974.blogspot.com

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